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Raito 0.1
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#include <pch.h>#include "OpenGLDeferredPass.h"#include "Raito.h"#include "OpenGLGeometryPass.h"#include "OpenGLLightPass.h"#include "Core/Application.h"#include "optick/include/optick.h"#include "Renderer/Camera.h"#include "Renderer/OpenGL/OpenGLCore.h"#include "OpenGLShadowPass.h"#include "OpenGLSkyboxPass.h"#include "OpenGLSSAOPass.h"
Namespaces | |
| namespace | Raito |
| namespace | Raito::Renderer |
| namespace | Raito::Renderer::OpenGL |
| namespace | Raito::Renderer::OpenGL::Deferred |
Functions | |
| bool | Raito::Renderer::OpenGL::Deferred::Initialize () |
| void | Raito::Renderer::OpenGL::Deferred::Update (const Camera &camera, const OpenGLFrameBuffer &buffer) |
| void | Raito::Renderer::OpenGL::Deferred::Shutdown () |
| u32 | Raito::Renderer::OpenGL::Deferred::GetDeferredAttachment (u32 id) |
| u32 | Raito::Renderer::OpenGL::Deferred::GetLightAttachment (u32 id) |
| u32 | Raito::Renderer::OpenGL::Deferred::GetDeferredDepth () |
| GLint Albedo |
| GLint Ambient |
| GLint BRDFLUTT |
| GLint CameraPos |
| GLint Color |
| GLint Direction |
| GLint Emissive |
| GLint Model |
| GLint Normal |
| GLint PixelSize |
| GLint Position |
| GLint Projection |
| GLint Radius |
| GLint RoughMetal |
| GLint View |