12 void Update(
const ECS::Scene& scene,
const Camera& camera,
const OpenGLFrameBuffer& buffer, OpenGLShader* shader);
13 void DrawDebug(
const Math::AABB& aabb,
const Camera& camera);
Definition OpenGLGeometryPass.cpp:9
void DrawDebug(const Math::AABB &aabb, const Camera &camera)
Definition OpenGLGeometryPass.cpp:74
void EnableCulling(bool value)
Definition OpenGLGeometryPass.cpp:21
void EnableAABBDebug(bool value)
Definition OpenGLGeometryPass.cpp:16
void Update(const ECS::Scene &scene, const Camera &camera, const OpenGLFrameBuffer &buffer, OpenGLShader *shader)
Definition OpenGLGeometryPass.cpp:26