Raito 0.1
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Raito::Renderer::OpenGL::Deferred Namespace Reference

Functions

bool Initialize ()
 
void Update (const Camera &camera, const OpenGLFrameBuffer &buffer)
 
void Shutdown ()
 
u32 GetDeferredAttachment (u32 id)
 
u32 GetLightAttachment (u32 id)
 
u32 GetDeferredDepth ()
 
void EnableParallax (bool value)
 

Function Documentation

◆ EnableParallax()

void Raito::Renderer::OpenGL::Deferred::EnableParallax ( bool value)

◆ GetDeferredAttachment()

NODISCARD u32 Raito::Renderer::OpenGL::Deferred::GetDeferredAttachment ( u32 id)

◆ GetDeferredDepth()

NODISCARD u32 Raito::Renderer::OpenGL::Deferred::GetDeferredDepth ( )

◆ GetLightAttachment()

u32 Raito::Renderer::OpenGL::Deferred::GetLightAttachment ( u32 id)

◆ Initialize()

bool Raito::Renderer::OpenGL::Deferred::Initialize ( )

◆ Shutdown()

void Raito::Renderer::OpenGL::Deferred::Shutdown ( )

◆ Update()

void Raito::Renderer::OpenGL::Deferred::Update ( const Camera & camera,
const OpenGLFrameBuffer & buffer )