Raito
0.1
Loading...
Searching...
No Matches
Namespaces
|
Functions
OpenGLShaderCompiler.h File Reference
#include "
OpenGLCommon.h
"
Include dependency graph for OpenGLShaderCompiler.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Namespaces
namespace
Raito
namespace
Raito::Renderer
namespace
Raito::Renderer::OpenGL
namespace
Raito::Renderer::OpenGL::ShaderCompiler
Functions
bool
Raito::Renderer::OpenGL::ShaderCompiler::Initialize
()
u32
Raito::Renderer::OpenGL::ShaderCompiler::CompileShader
(const
ShaderFileData
&data)
Shader
*
Raito::Renderer::OpenGL::ShaderCompiler::GetShader
(
u32
id)
Shader
*
Raito::Renderer::OpenGL::ShaderCompiler::GetShaderWithEngineId
(
EngineShader
id)
ShaderFileData
Raito::Renderer::OpenGL::ShaderCompiler::GetFileData
(
EngineShader
id)
const std::vector<
Shader
* > &
Raito::Renderer::OpenGL::ShaderCompiler::GetAllShaders
()
void
Raito::Renderer::OpenGL::ShaderCompiler::Shutdown
()
Core
Source
Raito
Renderer
OpenGL
OpenGLShaderCompiler.h
Generated by
1.11.0