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Raito 0.1
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#include <Shader.h>
Public Attributes | |
| const char * | FilePath |
| EngineShader | Id |
| int | Type |
| const char* Raito::Renderer::ShaderFileData::FilePath |
| EngineShader Raito::Renderer::ShaderFileData::Id |
| int Raito::Renderer::ShaderFileData::Type |