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Raito 0.1
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#include <Raito/Renderer/OpenGL/OpenGLCommon.h>

Go to the source code of this file.
Namespaces | |
| namespace | Raito |
| namespace | Raito::Renderer |
| namespace | Raito::Renderer::OpenGL |
| namespace | Raito::Renderer::OpenGL::Deferred |
Functions | |
| bool | Raito::Renderer::OpenGL::Deferred::Initialize () |
| void | Raito::Renderer::OpenGL::Deferred::EnableParallax (bool value) |
| void | Raito::Renderer::OpenGL::Deferred::Update (const Camera &camera, const OpenGLFrameBuffer &buffer) |
| void | Raito::Renderer::OpenGL::Deferred::Shutdown () |
| u32 | Raito::Renderer::OpenGL::Deferred::GetDeferredAttachment (u32 id) |
| u32 | Raito::Renderer::OpenGL::Deferred::GetDeferredDepth () |