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Raito 0.1
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#include "Texture.h"

Go to the source code of this file.
Namespaces | |
| namespace | Raito |
| namespace | Raito::Assets |
Functions | |
| u32 | Raito::Assets::ImportModel (const std::filesystem::path &filePath) |
| void | Raito::Assets::ImportTexture (const std::filesystem::path &filePath, TextureType type) |
| const std::unordered_map< std::filesystem::path, Texture * > & | Raito::Assets::GetAllTextures () |
| Texture * | Raito::Assets::GetTexture (const std::filesystem::path &filePath) |