Raito 0.1
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Raito::Assets::Texture::TextureData Struct Reference

#include <Texture.h>

Public Attributes

u64 Handle = 0
 
u32 RenderId = 0
 

Member Data Documentation

◆ Handle

u64 Raito::Assets::Texture::TextureData::Handle = 0

◆ RenderId

u32 Raito::Assets::Texture::TextureData::RenderId = 0

The documentation for this struct was generated from the following file: