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Raito 0.1
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#include <pch.h>#include "OpenGLGeometryPass.h"#include "ECS/Components.h"#include "Renderer/OpenGL/OpenGLCore.h"#include "Renderer/OpenGL/OpenGLObjects/OpenGLMaterial.h"
Namespaces | |
| namespace | Raito |
| namespace | Raito::Renderer |
| namespace | Raito::Renderer::OpenGL |
| namespace | Raito::Renderer::OpenGL::Geometry |
Functions | |
| void | Raito::Renderer::OpenGL::Geometry::EnableAABBDebug (bool value) |
| void | Raito::Renderer::OpenGL::Geometry::EnableCulling (bool value) |
| void | Raito::Renderer::OpenGL::Geometry::Update (const ECS::Scene &scene, const Camera &camera, const OpenGLFrameBuffer &buffer, OpenGLShader *shader) |
| void | Raito::Renderer::OpenGL::Geometry::DrawDebug (const Math::AABB &aabb, const Camera &camera) |