Raito 0.1
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Raito::Renderer::OpenGL::Geometry Namespace Reference

Functions

void EnableAABBDebug (bool value)
 
void EnableCulling (bool value)
 
void Update (const ECS::Scene &scene, const Camera &camera, const OpenGLFrameBuffer &buffer, OpenGLShader *shader)
 
void DrawDebug (const Math::AABB &aabb, const Camera &camera)
 

Function Documentation

◆ DrawDebug()

void Raito::Renderer::OpenGL::Geometry::DrawDebug ( const Math::AABB & aabb,
const Camera & camera )

◆ EnableAABBDebug()

void Raito::Renderer::OpenGL::Geometry::EnableAABBDebug ( bool value)

◆ EnableCulling()

void Raito::Renderer::OpenGL::Geometry::EnableCulling ( bool value)

◆ Update()

void Raito::Renderer::OpenGL::Geometry::Update ( const ECS::Scene & scene,
const Camera & camera,
const OpenGLFrameBuffer & buffer,
OpenGLShader * shader )