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Raito 0.1
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#include <pch.h>#include "OpenGLForwardPass.h"#include "OpenGLLightPass.h"#include "OpenGLShadowPass.h"#include "OpenGLSkyboxPass.h"#include "Core/Application.h"#include "ECS/Components.h"#include "Renderer/Camera.h"#include "Renderer/OpenGL/OpenGLCore.h"#include "Renderer/OpenGL/OpenGLObjects/OpenGLShader.h"#include "OpenGLSSAOPass.h"
Namespaces | |
| namespace | Raito |
| namespace | Raito::Renderer |
| namespace | Raito::Renderer::OpenGL |
| namespace | Raito::Renderer::OpenGL::Forward |
Functions | |
| bool | Raito::Renderer::OpenGL::Forward::Initialize () |
| void | Raito::Renderer::OpenGL::Forward::Update (const Camera &camera, const OpenGLFrameBuffer &buffer) |
| void | Raito::Renderer::OpenGL::Forward::Shutdown () |