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Raito 0.1
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#include "pch.h"#include "Math.h"#include <glm/gtc/matrix_transform.hpp>#include <glm/gtx/matrix_decompose.hpp>
Namespaces | |
| namespace | Raito |
| namespace | Raito::Math |
Functions | |
| Mat4 | Raito::Math::CreateTransform (const V3 &translation, const Quaternion &rotation, const V3 &scale) |
| void | Raito::Math::DecomposeTransform (const Mat4 &m, V3 &translation, Quaternion &rotation, V3 &scale) |
| float | Raito::Math::Lerp (float a, float b, float f) |