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Raito 0.1
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#include <pch.h>#include "Assets.h"#include "Raito/Renderer/Renderer.h"#include "MeshGenerator.h"
Namespaces | |
| namespace | Raito |
| namespace | Raito::Assets |
Macros | |
| #define | CHESS_TEXTURE_SIZE 1024 |
Functions | |
| bool | Raito::Assets::Initialize () |
| u32 | Raito::Assets::GetDefaultSphere () |
| const Texture & | Raito::Assets::GetChessTexture () |
| const Texture & | Raito::Assets::GetWhiteTexture () |
| const Texture & | Raito::Assets::GetBlackTexture () |
| u32 | Raito::Assets::GetChessMaterial () |
| #define CHESS_TEXTURE_SIZE 1024 |