Raito 0.1
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Assets.cpp File Reference
#include <pch.h>
#include "Assets.h"
#include "Raito/Renderer/Renderer.h"
#include "MeshGenerator.h"
Include dependency graph for Assets.cpp:

Namespaces

namespace  Raito
 
namespace  Raito::Assets
 

Macros

#define CHESS_TEXTURE_SIZE   1024
 

Functions

bool Raito::Assets::Initialize ()
 
u32 Raito::Assets::GetDefaultSphere ()
 
const TextureRaito::Assets::GetChessTexture ()
 
const TextureRaito::Assets::GetWhiteTexture ()
 
const TextureRaito::Assets::GetBlackTexture ()
 
u32 Raito::Assets::GetChessMaterial ()
 

Macro Definition Documentation

◆ CHESS_TEXTURE_SIZE

#define CHESS_TEXTURE_SIZE   1024