Raito 0.1
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Raito::Renderer::OpenGL::OpenGLMeshData Struct Reference

#include <OpenGLCommon.h>

Collaboration diagram for Raito::Renderer::OpenGL::OpenGLMeshData:

Public Attributes

Math::AABB AABB
 
u32 VAO = 0
 
u32 VBO = 0
 
u32 EBO = 0
 
u32 RenderMode = 0
 
GLsizei IndexCount = 0
 

Member Data Documentation

◆ AABB

Math::AABB Raito::Renderer::OpenGL::OpenGLMeshData::AABB

◆ EBO

u32 Raito::Renderer::OpenGL::OpenGLMeshData::EBO = 0

◆ IndexCount

GLsizei Raito::Renderer::OpenGL::OpenGLMeshData::IndexCount = 0

◆ RenderMode

u32 Raito::Renderer::OpenGL::OpenGLMeshData::RenderMode = 0

◆ VAO

u32 Raito::Renderer::OpenGL::OpenGLMeshData::VAO = 0

◆ VBO

u32 Raito::Renderer::OpenGL::OpenGLMeshData::VBO = 0

The documentation for this struct was generated from the following file: