Raito 0.1
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Raito::Renderer::FrameBufferAttachmentData Struct Reference

#include <Renderer.h>

Public Member Functions

 FrameBufferAttachmentData ()=default
 
 FrameBufferAttachmentData (std::initializer_list< FrameBufferTextureData > attachments)
 

Public Attributes

std::vector< FrameBufferTextureDataAttachments
 

Constructor & Destructor Documentation

◆ FrameBufferAttachmentData() [1/2]

Raito::Renderer::FrameBufferAttachmentData::FrameBufferAttachmentData ( )
default

◆ FrameBufferAttachmentData() [2/2]

Raito::Renderer::FrameBufferAttachmentData::FrameBufferAttachmentData ( std::initializer_list< FrameBufferTextureData > attachments)
inline

Member Data Documentation

◆ Attachments

std::vector<FrameBufferTextureData> Raito::Renderer::FrameBufferAttachmentData::Attachments

The documentation for this struct was generated from the following file: