Raito 0.1
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OpenGLPostProcessPass.cpp File Reference
#include <pch.h>
#include "OpenGLPostProcessPass.h"
#include "optick/include/optick.h"
#include "Renderer/OpenGL/OpenGLCore.h"
#include "Renderer/OpenGL/OpenGLObjects/OpenGLShader.h"
#include "Window/Window.h"
Include dependency graph for OpenGLPostProcessPass.cpp:

Namespaces

namespace  Raito
 
namespace  Raito::Renderer
 
namespace  Raito::Renderer::OpenGL
 
namespace  Raito::Renderer::OpenGL::PostProcess
 

Functions

bool Raito::Renderer::OpenGL::PostProcess::Initialize ()
 
void Raito::Renderer::OpenGL::PostProcess::EnableBloom (bool value)
 
void Raito::Renderer::OpenGL::PostProcess::Update (const OpenGLFrameBuffer &buffer)
 
void Raito::Renderer::OpenGL::PostProcess::Shutdown ()
 

Variable Documentation

◆ Handle

u64 Handle

◆ IntSize

Iv2 IntSize

◆ Size

V2 Size

◆ Texture

GLuint Texture