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Raito 0.1
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Functions | |
| bool | Initialize () |
| void | Enable (bool value) |
| void | Update (const Camera &camera) |
| void | Shutdown () |
| u32 | GetShadowMapSSBO () |
| u32 | GetLightMatricesSSBO () |
| u32 | GetShadowMap () |
| const std::vector< float > & | GetCascadeLevels () |
| void Raito::Renderer::OpenGL::Shadows::Enable | ( | bool | value | ) |
| const std::vector< float > & Raito::Renderer::OpenGL::Shadows::GetCascadeLevels | ( | ) |
| u32 Raito::Renderer::OpenGL::Shadows::GetLightMatricesSSBO | ( | ) |
| u32 Raito::Renderer::OpenGL::Shadows::GetShadowMap | ( | ) |
| u32 Raito::Renderer::OpenGL::Shadows::GetShadowMapSSBO | ( | ) |
| bool Raito::Renderer::OpenGL::Shadows::Initialize | ( | ) |
| void Raito::Renderer::OpenGL::Shadows::Shutdown | ( | ) |
| void Raito::Renderer::OpenGL::Shadows::Update | ( | const Camera & | camera | ) |