Raito 0.1
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OpenGLDeferredPlus.h
Go to the documentation of this file.
1#pragma once
2
4
6{
7 bool Initialize();
8 void Update(const Camera& camera, const OpenGLFrameBuffer& buffer);
12 void Shutdown();
13}
unsigned __int32 u32
Unsigned integer 32 bit type.
Definition BasicTypes.h:55
#define NODISCARD
Definition Common.h:80
Definition OpenGLDeferredPlus.cpp:15
void Update(const Camera &camera, const OpenGLFrameBuffer &buffer)
Definition OpenGLDeferredPlus.cpp:99
void Shutdown()
Definition OpenGLDeferredPlus.cpp:279
u32 GetDeferredDepth()
Definition OpenGLDeferredPlus.cpp:269
bool Initialize()
Definition OpenGLDeferredPlus.cpp:42
u32 GetLightAttachment(u32 id)
Definition OpenGLDeferredPlus.cpp:274
u32 GetDeferredAttachment(u32 id)
Definition OpenGLDeferredPlus.cpp:264