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Raito rendering library
A modern rendering C++20 rendering library. It uses modern rendering techniques to achieve fast real-time graphics.
Here you can see some of the works I'm most proud of.
A modern rendering C++20 rendering library. It uses modern rendering techniques to achieve fast real-time graphics.
A game engine made using OpenGL. Made for game engines at
CITM.
Used to build Guardians of the
Galaxy: Battle for the Universe
A game made using Wiwa Engine
I had the Lead developer role for this
project.
Made for
Project III CITM.
A platformer made using Box2D.
Made using the asset Sunny
Land.
Using A* pathfinding for the enemies.
Made for Game development at CITM.
A ray tracer made with Vulkan.
Currently WIP
Made by following the
Cherno's ray tracing series.
A tribute clone to the arcade classic.
Made with SLD2
Made for Project I at
CITM
A VR experiendce.
Made with Unity
Made for VR subject at CITM.